StatusLive Servers online11,682 Players54,903 Populated3,147 Wiped · 3 h122 Interval5 min Date30 OCT 2026

DWG RG-S1911Server sheetchecked 8m ago

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 8m ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now 0/ 200 0% full
7-day average3peak 12
Rank#1,911top 9%
Last wipe14d agobiweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on HARDZONE PVE|Quest|Skills|RaidBases|15.10
Fig. 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
wipe-day peak24players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 13d 13hThu 12 Nov, 14:49 UTC
  3. 27d 13hThu 26 Nov, 14:49 UTC
  4. 34d 17hThu 3 Dec, 19:00 UTCFW
  5. 41d 13hThu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW28d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average
285 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
125 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average
104 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
26 / 200
05
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
17 / 100
06 57 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is HARDZONE PVE|Quest|Skills|RaidBases|15.10, and is it online now?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 is up at this moment. The uptime it reports puts the last restart at about 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does HARDZONE PVE|Quest|Skills|RaidBases|15.10 perform, as measured?

Average server fps over the last 48 hours is 130; the lowest was 44. Counted at its highest: 143,490 entities, buildings, deployables and the rest of the world included. 5,688 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is HARDZONE PVE|Quest|Skills|RaidBases|15.10 hosted?

There is no region published by HARDZONE PVE|Quest|Skills|RaidBases|15.10. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.189.255.248:35300.

On which Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 running?

On Windows, HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

At the last refresh, HARDZONE PVE|Quest|Skills|RaidBases|15.10 recorded 0 players across 200 slots. The seven-day mean is 3 players; the peak over the same period is 12. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 8 players.

Against other Rust servers, where is HARDZONE PVE|Quest|Skills|RaidBases|15.10 placed?

Within the top 9% of all ranked servers: HARDZONE PVE|Quest|Skills|RaidBases|15.10 at #1,911 for player hours, seven days recorded.

Wipe data

What happens on HARDZONE PVE|Quest|Skills|RaidBases|15.10 on the day of a wipe?

The recent wipes averaged a busiest count of 24 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 12 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Too few of HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 10 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which settings does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run, and what rules?

The name of HARDZONE PVE|Quest|Skills|RaidBases|15.10 records no gather rate. 10 players per group at most. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has HARDZONE PVE|Quest|Skills|RaidBases|15.10 loaded?

Generated by the game and procedural, the map measures 4,250 on HARDZONE PVE|Quest|Skills|RaidBases|15.10.

Lists and filters

On Rust Graphs, which lists and filters contain HARDZONE PVE|Quest|Skills|RaidBases|15.10?

On Rust Graphs, HARDZONE PVE|Quest|Skills|RaidBases|15.10 is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Tags published by HARDZONE PVE|Quest|Skills|RaidBases|15.10, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The slot count is 200; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Enter client.connect 185.189.255.248:35300 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://hardzonepve.gamestores.app/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The slot count is 200.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded