StatusLive Servers online11,866 Players102,609 Populated3,946 Wiped · 3 h551 Interval5 min Date29 OCT 2026

DWG RG-S15461Server sheetchecked 16d ago

SERVER TEST

Offline 185.189.255.249:35600 checked 16d ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,461top 71%
Last wipe21d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SERVER TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap4.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:44 UTC21d ago 1 – running 0
Fri 2 Oct, 10:07 UTC27d ago 1 halved by day 1 6.2 days 1
Tue 22 Sep, 17:30 UTC37d ago 1 halved by day 3 9.7 days 0
Fri 18 Sep, 20:53 UTC40d ago 2 held half 3.9 days 0
Fri 18 Sep, 14:36 UTC41d ago 1 – 0.3 days 0
Mon 14 Sep, 12:52 UTC45d ago 2 held half 4.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for SERVER TEST, and is it up?

Last seen 16 days 22 hours ago; right now SERVER TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is SERVER TEST hosted?

There is no region published by SERVER TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 185.189.255.249:35600.

On which Rust version is SERVER TEST running?

The platform is Windows and the version is Rust network protocol 2634 and build 167231 on SERVER TEST. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on SERVER TEST?

SERVER TEST is not responding at the latest refresh; the last record of it online is 16 days 22 hours ago.

Against other Rust servers, where is SERVER TEST placed?

Over the last seven days, SERVER TEST records #15,461 for player hours: the top 71% of all ranked servers.

Wipe times

What happens on SERVER TEST on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 2.

Which times and days are wipes plotted at on SERVER TEST?

At SERVER TEST the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 21 days 4 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does SERVER TEST run, and what rules?

Gather rate for SERVER TEST: not stated in the name. 10 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is SERVER TEST played?

Seed 121315421 and size 3,600 define the procedural map SERVER TEST generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

Where does SERVER TEST appear among the Rust Graphs lists and filters?

These Rust Graphs lists include SERVER TEST: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On SERVER TEST, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts10 (Group limit): The team limit is 10; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags SERVER TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is SERVER TEST joined?

Connect with client.connect 185.189.255.249:35600: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167231,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots.
ts10
Group limit The team limit is 10.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded