StatusLive Servers online11,867 Players96,005 Populated3,901 Wiped · 3 h390 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 13m ago

Hosted by SurvivalHost.ORG Test server

Online 185.189.255.25:35000 checked 13m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe25d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Hosted by SurvivalHost.ORG Test server
Fig. 2

Server performance

020040060080017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap3.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:34 UTC25d ago 1 – running 0
Fri 2 Oct, 10:41 UTC27d ago 1 – 1.4 days 0
Sun 20 Sep, 09:15 UTC39d ago 0 – 12.1 days 0
Wed 16 Sep, 22:45 UTC42d ago 0 – 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Hosted by SurvivalHost.ORG Test server online, and what uptime has been recorded?

At this moment Hosted by SurvivalHost.ORG Test server is online. Counted from its reported uptime, the last restart was about 8 days 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Hosted by SurvivalHost.ORG Test server show?

351 server fps on average over the last 48 hours, and never under 265. Counted at its highest: 47,705 entities, buildings, deployables and the rest of the world included. 3,557 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Hosted by SurvivalHost.ORG Test server?

There is no region published by Hosted by SurvivalHost.ORG Test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 185.189.255.25:35000.

What Rust version is recorded for Hosted by SurvivalHost.ORG Test server?

Rust network protocol 2634 and build 167781 on Windows: that is what Hosted by SurvivalHost.ORG Test server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Hosted by SurvivalHost.ORG Test server?

Current player count on Hosted by SurvivalHost.ORG Test server: 0, of 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Hosted by SurvivalHost.ORG Test server?

Over the last seven days, Hosted by SurvivalHost.ORG Test server records #15,341 for player hours: the top 69% of all ranked servers.

Schedules

On Hosted by SurvivalHost.ORG Test server, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On Hosted by SurvivalHost.ORG Test server, when do wipes occur?

The force wipe is the only wipe at Hosted by SurvivalHost.ORG Test server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 19 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does Hosted by SurvivalHost.ORG Test server run, and what rules?

Gather rate for Hosted by SurvivalHost.ORG Test server: not stated in the name. 10 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Hosted by SurvivalHost.ORG Test server played?

Seed 21323124 and size 3,000 define the procedural map Hosted by SurvivalHost.ORG Test server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Hosted by SurvivalHost.ORG Test server?

The Rust Graphs lists that carry Hosted by SurvivalHost.ORG Test server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Hosted by SurvivalHost.ORG Test server?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Hosted by SurvivalHost.ORG Test server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Hosted by SurvivalHost.ORG Test server?

In Rust, press F1 and type client.connect 185.189.255.25:35000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts10
Group limit Teams hold no more than 10.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded