StatusLive Servers online11,659 Players48,364 Populated3,165 Wiped · 3 h117 Interval5 min Date29 OCT 2026

DWG RG-S8498Server sheetchecked 1d ago

Evil Rust

Offline 185.189.255.28:35200 checked 1d ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,498top 38%
Last wipe3d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Evil Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:46 UTC3d ago 1 – running 0
Thu 8 Oct, 04:29 UTC21d ago 0 – 18 days 0
Tue 29 Sep, 00:30 UTC30d ago 1 halved by day 1 9.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Evil Rust, and is it up?

Last seen 47 hours ago; right now Evil Rust is offline. 29 of 168 hours up over the last 7 full days, which is 17% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Evil Rust?

A region is not published by Evil Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 185.189.255.28:35200.

On which Rust version is Evil Rust running?

Rust network protocol 2635 and build 168909 on Windows: that is what Evil Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Evil Rust?

The latest refresh records Evil Rust as offline, last seen 47 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Evil Rust hold?

Within the top 38% of all ranked servers: Evil Rust at #8,498 for player hours, seven days recorded.

Wipe times

What is recorded on Evil Rust on wipe day?

The recent wipes averaged a busiest count of 1 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on Evil Rust?

Once a month, with the force wipe, is when Evil Rust wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 3 days ago. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for Evil Rust?

No gather rate is stated in the name of Evil Rust. 10 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Evil Rust played?

Evil Rust runs a procedural map of size 3,500 with seed 1622660352, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Evil Rust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Evil Rust are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meaning is attached to each tag on Evil Rust?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin are the tags Evil Rust publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Evil Rust joined?

Connect with client.connect 185.189.255.28:35200: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/szyeZD3xxm.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,jp0,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded