StatusLive Servers online11,720 Players60,549 Populated3,378 Wiped · 3 h181 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 11m ago

Wasilisc test map

Online 185.189.255.68:35500 checked 11m ago

weekly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe24d agoweekly schedule
Next wipe3d 0hSun 1 Nov, 11:59 UTC
Fig. 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Wasilisc test map
Fig. 2

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 11:59 UTC, in 3d 0h. Its weekly schedule tag · low confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 3d 0hSun 1 Nov, 11:59 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 10d 0hSun 8 Nov, 11:59 UTC
  4. 17d 0hSun 15 Nov, 11:59 UTC
  5. 24d 0hSun 22 Nov, 11:59 UTC
  6. 31d 0hSun 29 Nov, 11:59 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 38d 0hSun 6 Dec, 11:59 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:59 UTC24d ago 0 – running 0
Sun 27 Sep, 18:00 UTC31d ago 1 halved by day 1 6.7 days 0
Wed 23 Sep, 17:50 UTC35d ago 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
188 / 225
03
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
8 / 200
04
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
4 / 100
05
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average
10 / 175
06
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average
34 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Wasilisc test map online, and what uptime has been recorded?

Right now, Wasilisc test map is recorded as online. The uptime it reports puts the last restart at about 33 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Wasilisc test map stable in the figures recorded?

The last 48 hours give an average of 49 server fps and a floor of 39. Counted at its highest: 121,851 entities, buildings, deployables and the rest of the world included. 4,816 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Wasilisc test map?

No region is published by Wasilisc test map. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.189.255.68:35500 is its address.

On which Rust version is Wasilisc test map running?

On Windows, Wasilisc test map runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Wasilisc test map?

At the last refresh, Wasilisc test map recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Wasilisc test map placed?

Player hours over seven days place Wasilisc test map at #15,323, within the top 69% of ranked servers.

Wipe times

On Wasilisc test map, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

On Wasilisc test map, when do wipes occur?

Too few of Wasilisc test map's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Sunday 1 November at 11:59 UTC. The world it runs now was made 24 days 23 hours ago. The tags state a weekly wipe schedule.

Map and rules

What settings and rules apply on Wasilisc test map?

Gather rate for Wasilisc test map: not stated in the name. The group limit is 10 players. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Wasilisc test map played?

Seed 2147483647 and size 4,500 define the procedural map Wasilisc test map generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Wasilisc test map?

On Rust Graphs, Wasilisc test map is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on Wasilisc test map?

Tags published by Wasilisc test map, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Wasilisc test map?

In Rust, press F1 and type client.connect 185.189.255.68:35500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://wasilisc.ru/cookies.html?backurl=http://wasilisc.ru/?try=3 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded