DWG RG-S7600Server sheetchecked 6m ago
LunarRust
Online 185.189.255.68:35700 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:36 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 13:33 UTC5d ago | 1 | held half | 3.9 days | 0 |
| Sun 4 Oct, 00:35 UTC25d ago | 0 | – | 20.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for LunarRust, and is it up?
Right now, LunarRust is recorded as online. About 19 hours ago is when it last restarted, measured from the uptime it reports. 106 of 168 hours up over the last 7 full days, which is 63% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is LunarRust stable in the figures recorded?
Average server fps over the last 48 hours is 126; the lowest was 36. Counted at its highest: 81,030 entities, buildings, deployables and the rest of the world included. 2,693 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for LunarRust?
There is no region published by LunarRust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 185.189.255.68:35700.
On which Rust version is LunarRust running?
Rust network protocol 2635 and build 168909 on Windows: that is what LunarRust runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on LunarRust?
At the last refresh, LunarRust recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 09:00 UTC, averaging 1 players.
What rank has been recorded for LunarRust?
Player hours over seven days place LunarRust at #7,600, within the top 34% of ranked servers.
Schedules
What happens on LunarRust on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
On LunarRust, when do wipes occur?
The force wipe is the only wipe at LunarRust, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 30 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which rules and settings are recorded for LunarRust?
No gather rate is stated in the name of LunarRust. 10 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has LunarRust loaded?
Size 3,300 with seed 121315421: that is the procedural map LunarRust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain LunarRust?
These Rust Graphs lists include LunarRust: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
On LunarRust, what is meant by each tag?
Tags published by LunarRust, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to LunarRust?
Enter client.connect 185.189.255.68:35700 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
