DWG RG-S2117Server sheetchecked 13m ago
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map
Online NA · us4 185.199.95.46:28025 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 12:00 UTC, in 5d 7h. Its biweekly schedule tag · low confidence
Coming wipes
- 5d 7hMon 2 Nov, 12:00 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 19d 7hMon 16 Nov, 12:00 UTC
- 33d 7hMon 30 Nov, 12:00 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:00 UTC8d ago | 15 | – | running | 1 |
| Sun 11 Oct, 18:36 UTC16d ago | 9 | held half | 7.7 days | 0 |
| Sat 10 Oct, 08:04 UTC17d ago | 3 | – | 1.4 days | 0 |
| Thu 1 Oct, 12:01 UTC26d ago | 2 | held half | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map, and is it up?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is up at this moment. Counted from its reported uptime, the last restart was about 6 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
Is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map stable in the figures recorded?
The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 127,724 entities, buildings, deployables and the rest of the world included. 4,657 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
The NA tag places Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map in North America, and its region code is us4. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.199.95.46:28025.
What Rust version is recorded for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
On Windows, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Current player count on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: 0, of 50 slots. Averaged across seven days, the player count is 2, with a peak of 9. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 4 players.
What rank has been recorded for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map also measures #331 in North America on the same seven-day player-hour count, at #2,117 globally and in the top 10% of ranked servers.
Wipe data
On Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map, what does the data show for wipe day?
An average of 9 players was recorded at the busiest point of its recent wipes. 10 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Its tag is followed for the prediction: too few of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map's wipes are on record to confirm the schedule. It is due to wipe next on Monday 2 November at 12:00 UTC. The current world has been in use since 8 days 16 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.
Settings
Which settings does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map run, and what rules?
Gather rate for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: not stated in the name. 14 players is the published group limit. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Size 4,500 with seed 1337: that is the procedural map Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: discord.gg/ZombieLand.
Filters
Where does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts14 (Group limit): Teams hold no more than 14; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus4 (Region code): us4 is the server's region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America are the tags Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
In Rust, press F1 and type client.connect 185.199.95.46:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. http://Zombieland.io is its website.
Server tags
Published as mp50,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z
Game
gmrust
mp50
ts14
v2635
cs168909
ptrak
$rus4
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
