StatusLive Servers online11,809 Players80,805 Populated3,802 Wiped · 3 h104 Interval5 min Date28 OCT 2026

DWG RG-S2593Server sheetchecked 12m ago

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

Online NA 185.199.95.83:28915 checked 12m ago

2x weekly wipes moddedcarbon
Connect
Players now 2/ 50 4% full
7-day average1peak 5
Rank#2,593top 12% · #423 in NA
Last wipe5d agoweekly schedule
Next wipe1d 20hFri 30 Oct, 16:36 UTC
Fig. 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore
Fig. 2

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 16:36 UTC, in 1d 20h. Its weekly schedule tag · low confidence

usual gap5.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 1.5

Coming wipes

  1. 1d 20hFri 30 Oct, 16:36 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 8d 20hFri 6 Nov, 16:36 UTC
  4. 15d 20hFri 13 Nov, 16:36 UTC
  5. 22d 20hFri 20 Nov, 16:36 UTC
  6. 29d 20hFri 27 Nov, 16:36 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 36d 20hFri 4 Dec, 16:36 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:36 UTC5d ago 5 – running 0
Fri 16 Oct, 20:41 UTC11d ago 9 halved by day 1 6.8 days 1
Thu 15 Oct, 08:44 UTC13d ago 9 – 1.5 days 1
Fri 9 Oct, 21:43 UTC18d ago 7 halved by day 2 5.5 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 6 held half 8.2 days 1
Sat 26 Sep, 22:36 UTC31d ago 8 held half 4.8 days 2
Wed 23 Sep, 23:46 UTC34d ago 9 held half 3 days 1
Thu 17 Sep, 23:24 UTC40d ago 11 halved by day 4 6 days 3
Tue 15 Sep, 14:32 UTC43d ago 8 held half 2.4 days 0
Sun 13 Sep, 23:45 UTC44d ago 4 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 99 on average
94 / 200
02
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
4 / 150
03
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average
4 / 200
04
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 49 on average
14 / 150
05
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 29 on average
33 / 150
06
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average
1 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, and is it up?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is up at this moment. The uptime it reports puts the last restart at about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore stable in the figures recorded?

The last 48 hours give an average of 30 server fps and a floor of 22. Counted at its highest: 16,247 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,209 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore hosted?

With its NA tag, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 185.199.95.83:28915.

What Rust version is recorded for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Rust network protocol 2635 and build 168909 on Linux: that is what PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Current player count on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: 2, of 50 slots. Averaged across seven days, the player count is 1, with a peak of 5. The 48-hour peak falls at 23:00 UTC, averaging 4 players.

Against other Rust servers, where is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore placed?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore also measures #423 in North America on the same seven-day player-hour count, at #2,593 globally and in the top 12% of ranked servers.

Wipe data

On PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, what does the data show for wipe day?

An average of 8 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.5.

Which times and days are wipes plotted at on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Its tag is followed for the prediction: too few of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore's wipes are on record to confirm the schedule. Friday 30 October at 16:36 UTC is the date its next wipe is due. The current world has been in use since 5 days 3 hours ago. Its tags give a wipe schedule of one wipe a week.

Settings

Which rules and settings are recorded for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

The name records 2x gather for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore played?

A procedural map, made by the game, is what PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs, sized 1,750. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

The Rust Graphs lists that carry PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

On PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, what is meant by each tag?

The game's server browser reads these tags from PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Connect with client.connect 185.199.95.83:28915: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://playdust.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded