StatusLive Servers online11,615 Players32,207 Populated2,774 Wiped · 3 h66 Interval5 min Date29 OCT 2026

DWG RG-S1271Server sheetchecked 14m ago

[RU] Project Savage PVE X3 | NO RAID | NO KILL

Online 185.207.214.153:35000 checked 14m ago

3x monthly wipes moddedoxidepve
Connect
Players now 2/ 200 1% full
7-day average6peak 19
Rank#1,271top 6%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on [RU] Project Savage PVE X3 | NO RAID | NO KILL
Fig. 2

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak32players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 32, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW27d ago 32 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [RU] Project Savage PVE X3 | NO RAID | NO KILL, and is it up?

Right now, [RU] Project Savage PVE X3 | NO RAID | NO KILL is recorded as online. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [RU] Project Savage PVE X3 | NO RAID | NO KILL perform, as measured?

Average server fps over the last 48 hours is 87; the lowest was 48. Counted at its highest: 247,858 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,713 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [RU] Project Savage PVE X3 | NO RAID | NO KILL hosted?

No region tag is published by [RU] Project Savage PVE X3 | NO RAID | NO KILL, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.207.214.153:35000 is its address.

What Rust version is recorded for [RU] Project Savage PVE X3 | NO RAID | NO KILL?

On Windows, [RU] Project Savage PVE X3 | NO RAID | NO KILL runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for [RU] Project Savage PVE X3 | NO RAID | NO KILL?

At the last refresh, [RU] Project Savage PVE X3 | NO RAID | NO KILL recorded 2 players across 200 slots. The seven-day mean is 6 players; the peak over the same period is 19. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 12 players.

What rank has been recorded for [RU] Project Savage PVE X3 | NO RAID | NO KILL?

Within the top 6% of all ranked servers: [RU] Project Savage PVE X3 | NO RAID | NO KILL at #1,271 for player hours, seven days recorded.

Wipe data

What is recorded on [RU] Project Savage PVE X3 | NO RAID | NO KILL on wipe day?

The recent wipes averaged a busiest count of 32 players. 25 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

The force wipe is the only wipe at [RU] Project Savage PVE X3 | NO RAID | NO KILL, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 11 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does [RU] Project Savage PVE X3 | NO RAID | NO KILL run, and what rules?

3x gather is stated in the name of [RU] Project Savage PVE X3 | NO RAID | NO KILL. 10 players is the published group limit. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is [RU] Project Savage PVE X3 | NO RAID | NO KILL played?

[RU] Project Savage PVE X3 | NO RAID | NO KILL runs a procedural map of size 4,250 with seed 1289664800, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [RU] Project Savage PVE X3 | NO RAID | NO KILL appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [RU] Project Savage PVE X3 | NO RAID | NO KILL are: 3x Rust servers, plotted, Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Which meaning is attached to each tag on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

The game's server browser reads these tags from [RU] Project Savage PVE X3 | NO RAID | NO KILL: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to [RU] Project Savage PVE X3 | NO RAID | NO KILL?

Connect with client.connect 185.207.214.153:35000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://m.vk.com/projectsavage is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players 200 player slots.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded