StatusLive Servers online11,655 Players43,200 Populated2,897 Wiped · 3 h105 Interval5 min Date30 OCT 2026

DWG RG-S6684Server sheetchecked 11m ago

VerySecretRustProject | Pyccкий

Online 185.207.214.181:29015 checked 11m ago

moddedoxide
Connect
Players now 0/ ?
7-day average0peak 1
Rank#6,684top 30%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on VerySecretRustProject | Pyccкий
Fig. 2

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:25 UTC13d ago 1 – running 0
Wed 14 Oct, 07:40 UTC15d ago 1 held half 2.1 days 0
Tue 13 Oct, 13:51 UTC16d ago 1 – 0.7 days 0
Fri 2 Oct, 08:07 UTC27d ago 2 halved by day 2 11.2 days 0
Thu 1 Oct, 23:17 UTC FW28d ago 2 – 0.4 days 1
Thu 24 Sep, 08:40 UTC35d ago 1 halved by day 2 7.6 days 0
Thu 17 Sep, 08:18 UTC42d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is VerySecretRustProject | Pyccкий, and is it online now?

Right now, VerySecretRustProject | Pyccкий is recorded as online. About 6 days 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of VerySecretRustProject | Pyccкий show?

Average server fps over the last 48 hours is 48; the lowest was 48. Counted at its highest: 3,123 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,325 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for VerySecretRustProject | Pyccкий?

No region tag is published by VerySecretRustProject | Pyccкий, but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.207.214.181:29015.

What Rust version is recorded for VerySecretRustProject | Pyccкий?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on VerySecretRustProject | Pyccкий. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on VerySecretRustProject | Pyccкий?

At the last refresh, VerySecretRustProject | Pyccкий recorded 0 players. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 10:00 UTC, averaging 1 players.

In the rankings, which position does VerySecretRustProject | Pyccкий hold?

Over the last seven days, VerySecretRustProject | Pyccкий records #6,684 for player hours: the top 30% of all ranked servers.

Wipe times

What happens on VerySecretRustProject | Pyccкий on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 2.

Which times and days are wipes plotted at on VerySecretRustProject | Pyccкий?

VerySecretRustProject | Pyccкий wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 15 days 20 hours ago.

Settings

Which rules and settings are recorded for VerySecretRustProject | Pyccкий?

The name of VerySecretRustProject | Pyccкий records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

What is the map for VerySecretRustProject | Pyccкий?

VerySecretRustProject | Pyccкий runs a procedural map of size 1,024 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: ДЛЯ CЛAБЫX ПK.

Lists and filters

Where does VerySecretRustProject | Pyccкий appear among the Rust Graphs lists and filters?

On Rust Graphs, VerySecretRustProject | Pyccкий is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On VerySecretRustProject | Pyccкий, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags VerySecretRustProject | Pyccкий publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is VerySecretRustProject | Pyccкий joined?

Connect with client.connect 185.207.214.181:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players Slots: 0.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded