StatusLive Servers online11,891 Players103,453 Populated4,007 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S5769Server sheetchecked 12m ago

Quiet Hollow [PvE] [MOD]

Online 185.207.214.198:35000 checked 12m ago

biweekly wipes moddedoxidepve
Connect
Players now 1/ 200 0% full
7-day average1peak 2
Rank#5,769top 26%
Last wipe2h agobiweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.511.5208:0014:0022:0005:0011:0017:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Quiet Hollow [PvE] [MOD]
Fig. 2

Server performance

Server fpsWipe
05010015020008:0014:0022:0005:0011:0017:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 16:25 UTC
  3. 27d 21hThu 26 Nov, 16:25 UTC
  4. 34d 23hThu 3 Dec, 19:00 UTCFW
  5. 41d 21hThu 10 Dec, 16:25 UTC

The first 48 hours of its last wipes

Tue 22 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:25 UTC2h ago – – running 1
Wed 28 Oct, 17:31 UTC1d ago – – – 1
Wed 28 Oct, 08:53 UTC1d ago – – – 1
Tue 22 Sep, 12:06 UTC37d ago 3 held half 35.9 days 1
Sun 20 Sep, 14:59 UTC39d ago 3 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 255 on average
183 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average
314 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
67 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
38 / 200
05
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
82 / 100
06 36 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Quiet Hollow [PvE] [MOD] online, and what uptime has been recorded?

At this moment Quiet Hollow [PvE] [MOD] is online. About 49 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 14 of 168 hours up, 8% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

Is Quiet Hollow [PvE] [MOD] stable in the figures recorded?

Average server fps over the last 48 hours is 97; the lowest was 62. Counted at its highest: 85,081 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,384 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Quiet Hollow [PvE] [MOD] hosted?

There is no region published by Quiet Hollow [PvE] [MOD]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.207.214.198:35000.

What Rust version is recorded for Quiet Hollow [PvE] [MOD]?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Quiet Hollow [PvE] [MOD]. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Quiet Hollow [PvE] [MOD]?

1 of 200 slots on Quiet Hollow [PvE] [MOD] are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 2. The 48-hour peak falls at 14:00 UTC, averaging 2 players.

In the rankings, which position does Quiet Hollow [PvE] [MOD] hold?

Over the last seven days, Quiet Hollow [PvE] [MOD] records #5,769 for player hours: the top 26% of all ranked servers.

Schedules

What happens on Quiet Hollow [PvE] [MOD] on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on Quiet Hollow [PvE] [MOD]?

Too few of Quiet Hollow [PvE] [MOD]'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 2 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

Which rules and settings are recorded for Quiet Hollow [PvE] [MOD]?

Gather rate for Quiet Hollow [PvE] [MOD]: not stated in the name. 10 players per group at most. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Quiet Hollow [PvE] [MOD] loaded?

Quiet Hollow [PvE] [MOD] runs a procedural map of size 3,700 with seed 1534227695, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Quiet Hollow [PvE] [MOD] appear among the Rust Graphs lists and filters?

On Rust Graphs, Quiet Hollow [PvE] [MOD] is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Quiet Hollow [PvE] [MOD]?

gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slots: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Quiet Hollow [PvE] [MOD] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Quiet Hollow [PvE] [MOD] joined?

Connect with client.connect 185.207.214.198:35000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://zombic.ru is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players Slots: 200.
ts10
Group limit The team limit is 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded