DWG RG-S4848Server sheetchecked 8m ago
SC
Online 185.207.214.198:35200 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:03 UTC2d ago | – | – | running | 1 |
| Fri 9 Oct, 12:05 UTC20d ago | 1 | halved by day 4 | 18.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for SC, and is it up?
SC is up at this moment. Counted from its reported uptime, the last restart was about 3 hours ago. 155 of 168 hours up over the last 7 full days, which is 92% of the time. On 24 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of SC show?
Average server fps over the last 48 hours is 511; the lowest was 507. Counted at its highest: 2,865 entities, buildings, deployables and the rest of the world included. 1,844 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for SC?
No region is published by SC. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.207.214.198:35200.
What Rust version is recorded for SC?
Rust network protocol 2635 and build 168909 on Windows: that is what SC runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on SC?
At the last refresh, SC recorded 1 players across 200 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.
In the rankings, which position does SC hold?
Over the last seven days, SC records #4,848 for player hours: the top 22% of all ranked servers.
Wipe data
On SC, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on SC?
At SC the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 47 hours ago. A wipe every month is the schedule its tags set out.
Settings
Which settings does SC run, and what rules?
Gather rate for SC: not stated in the name. 10 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has SC loaded?
SC runs a procedural map of size 2,500 with seed 121315421, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Filters
On Rust Graphs, which lists and filters contain SC?
These Rust Graphs lists include SC: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
On SC, what is meant by each tag?
gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The slot count is 200; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags SC publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join SC?
Connect with client.connect 185.207.214.198:35200: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp200
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
