DWG RG-S15998Server sheetchecked 25d ago
TEST
Offline 185.207.214.198:35400 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:16 UTC25d ago | 0 | – | running | 0 |
| Thu 1 Oct, 17:58 UTC FW28d ago | 8 | – | 2.1 days | 3 |
| Tue 29 Sep, 16:28 UTC30d ago | 8 | held half | 2.1 days | 1 |
| Mon 28 Sep, 19:35 UTC30d ago | 3 | – | 0.9 days | 0 |
| Sun 27 Sep, 17:51 UTC32d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and what uptime has been recorded?
Last seen 25 days 22 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is TEST hosted?
No region is published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.207.214.198:35400 is its address.
What Rust version is recorded for TEST?
Rust network protocol 2634 and build 166652 on Windows: that is what TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on TEST?
TEST is not responding at the latest refresh; the last record of it online is 25 days 22 hours ago.
Against other Rust servers, where is TEST placed?
Within the top 70% of all ranked servers: TEST at #15,998 for player hours, seven days recorded.
Schedules
What happens on TEST on the day of a wipe?
At their busiest, its recent wipes drew 5 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
On TEST, when do wipes occur?
The force wipe is the only wipe at TEST, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 23 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on TEST?
Gather rate for TEST: not stated in the name. The group limit is 10 players. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is TEST played?
TEST runs a procedural map of size 4,500 with seed 1752400757, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Filters
On Rust Graphs, which lists and filters contain TEST?
The Rust Graphs lists that carry TEST are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on TEST?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The slot count is 200; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is TEST joined?
In Rust, press F1 and type client.connect 185.207.214.198:35400 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts10,^o^z
Game
gmvanilla
mp200
ts10
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.