Fig. 1Players on Тестовый серверRG-S7093-01 · Sheet 1 of 10
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S7093-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S7093-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Fri 23 OctFri 9 OctFri 9 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
ScheduleExpected wipesRG-S7093-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 12:27 UTC6d ago
2
–
running
1
Fri 9 Oct, 11:17 UTC20d ago
1
halved by day 1
14 days
0
Fri 9 Oct, 03:23 UTC20d ago
1
–
0.3 days
1
Thu 8 Oct, 13:22 UTC21d ago
1
–
0.6 days
0
Tue 6 Oct, 02:59 UTC23d ago
1
–
2.4 days
0
Mon 5 Oct, 20:17 UTC24d ago
1
–
0.3 days
0
Tue 15 Sep, 18:13 UTC44d ago
1
halved by day 2
20.1 days
0
Mon 14 Sep, 06:11 UTC45d ago
1
–
1.5 days
0
Sun 13 Sep, 22:09 UTC46d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S7093-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is Тестовый сервер, and is it online now?
Тестовый сервер is up at this moment. The uptime it reports puts the last restart at about 6 days 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
2.
How does Тестовый сервер perform, as measured?
The last 48 hours give an average of 202 server fps and a floor of 188. Counted at its highest: 104,219 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,747 MB. Players feel low fps and a climbing entity count as lag.
3.
In which location is Тестовый сервер hosted?
Europe is where the name of Тестовый сервер points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.207.214.212:35000.
4.
On which Rust version is Тестовый сервер running?
On Linux, Тестовый сервер runs Rust network protocol 2556 and build 104046. Steam updates your game, which must be on the same protocol for you to join.
Counts
5.
What player count is recorded on Тестовый сервер?
At the last refresh, Тестовый сервер recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 1 players.
6.
Against other Rust servers, where is Тестовый сервер placed?
Over the last seven days, Тестовый сервер records #7,093 for player hours: the top 32% of all ranked servers.
Wipe times
7.
On Тестовый сервер, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
8.
On Тестовый сервер, when do wipes occur?
There is no next wipe to predict at Тестовый сервер, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 13 hours ago.
Settings
9.
Which rules and settings are recorded for Тестовый сервер?
The name of Тестовый сервер records no gather rate. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
10.
What is the map for Тестовый сервер?
Seed 2147483647 and size 4,250 define the procedural map Тестовый сервер generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
11.
On Rust Graphs, which lists and filters contain Тестовый сервер?
On Rust Graphs, Тестовый сервер is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
12.
On Тестовый сервер, what is meant by each tag?
Tags published by Тестовый сервер, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; v2556 (Protocol): Your game must match protocol 2556 to join; cs104046 (Build): 104046 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
13.
By what method do you join Тестовый сервер?
In Rust, press F1 and type client.connect 185.207.214.212:35000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
NotesAnswered from the figuresRG-S7093-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp100,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp100
Max playersThe slot count is 100.
v2556
ProtocolYour game must match protocol 2556 to join.
cs104046
Build104046 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.