StatusLive Servers online11,890 Players103,751 Populated3,994 Wiped · 3 h411 Interval5 min Date29 OCT 2026

DWG RG-S4229Server sheetchecked 1d ago

Quiet Hollow [PvE] [MOD]

Offline 185.207.214.251:35100 checked 1d ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 200 0% full
7-day average1peak 5
Rank#4,229top 19%
Last wipe28d agobiweekly schedule
Next wipedueThu 29 Oct, 18:17 UTC
Fig. 1

Players

AveragePeak
00.250.50.75119:0022:0000:0003:0005:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Quiet Hollow [PvE] [MOD]
Fig. 2

Server performance

05010015020019:0022:0000:0003:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct24 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:17 UTC due. Its biweekly schedule tag · low confidence

Coming wipes

  1. dueThu 29 Oct, 18:17 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 13d 23hThu 12 Nov, 18:17 UTC
  4. 27d 23hThu 26 Nov, 18:17 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW
  6. 41d 23hThu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago – – running 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
322 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
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05
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
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06 36 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Quiet Hollow [PvE] [MOD], and is it online now?

Last seen 34 hours ago; right now Quiet Hollow [PvE] [MOD] is offline. The uptime it reports puts the last restart at about 13 minutes ago. For the last 7 full days the record is 135 of 168 hours up, 80% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Quiet Hollow [PvE] [MOD] show?

Average server fps over the last 48 hours is 136; the lowest was 97. Counted at its highest: 83,840 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,840 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Quiet Hollow [PvE] [MOD]?

No region is published by Quiet Hollow [PvE] [MOD]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.207.214.251:35100.

On which Rust version is Quiet Hollow [PvE] [MOD] running?

On Windows, Quiet Hollow [PvE] [MOD] runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Quiet Hollow [PvE] [MOD]?

No response from Quiet Hollow [PvE] [MOD]; the server was last seen 34 hours ago. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 0 players.

Against other Rust servers, where is Quiet Hollow [PvE] [MOD] placed?

Over the last seven days, Quiet Hollow [PvE] [MOD] records #4,229 for player hours: the top 19% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Quiet Hollow [PvE] [MOD]?

The prediction follows its tag, because too few wipes of Quiet Hollow [PvE] [MOD] are on record to confirm the schedule. On Thursday 29 October at 18:17 UTC its next wipe is due. 28 days ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Settings

What settings and rules apply on Quiet Hollow [PvE] [MOD]?

Gather rate for Quiet Hollow [PvE] [MOD]: not stated in the name. The group limit is 10 players. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Quiet Hollow [PvE] [MOD] loaded?

Seed 471471404 and size 3,500 define the procedural map Quiet Hollow [PvE] [MOD] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Quiet Hollow [PvE] [MOD] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Quiet Hollow [PvE] [MOD] are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on Quiet Hollow [PvE] [MOD]?

gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Quiet Hollow [PvE] [MOD] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Quiet Hollow [PvE] [MOD] joined?

Connect with client.connect 185.207.214.251:35100: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://zombic.ru.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players Slots: 200.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded