StatusLive Servers online11,836 Players72,948 Populated3,667 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S2398Server sheetchecked 8m ago

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Online EU 185.216.144.112:28080 checked 8m ago

2x weekly wipes moddedoxidepve
Connect
Players now 0/ 75 0% full
7-day average2peak 9
Rank#2,398top 11% · #924 in EU
Last wipe13d agoweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Mad Science Reborn | PVE | 2X+ | Raidable...
Fig. 2

Server performance

025507510014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 4hThu 12 Nov, 18:32 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 4hThu 10 Dec, 18:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:32 UTC13d ago 8 – running 3
Thu 1 Oct, 18:30 UTC FW27d ago 7 held half 14 days 0
Thu 17 Sep, 18:22 UTC41d ago 10 halved by day 10 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, and is it up?

At this moment Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. The uptime it reports puts the last restart at about 6 hours ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses show?

70 server fps on average over the last 48 hours, and never under 11. Counted at its highest: 126,335 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,264 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hosted?

The EU tag is how Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.216.144.112:28080 is its address.

What Rust version is recorded for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

On Windows, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

0 of 75 slots on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses are taken at the latest refresh. The seven-day mean is 2 players; the peak over the same period is 9. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 4 players.

What rank has been recorded for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Across seven days, player hours give Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses #2,398 globally and #924 in Europe, a top 11% position among ranked servers.

Wipe data

What is recorded on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on wipe day?

The recent wipes averaged a busiest count of 8 players. At 40 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 10.

What wipe schedule has been recorded for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

every 4 weeks on Thursday at 18:32 UTC is how Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 13 days 19 hours ago. The tags state a weekly wipe schedule.

Settings

What settings and rules apply on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Seed 290821 and size 4,250 define the procedural map Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses appear among the Rust Graphs lists and filters?

On Rust Graphs, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

On Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, what is meant by each tag?

Tags published by Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Connect with client.connect 185.216.144.112:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rustmadscience.tebex.io/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded