StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h50 Interval5 min Date28 OCT 2026

DWG RG-S15373Server sheetchecked 14h ago

My Rust server | Powered by AMP

Offline 185.231.25.181:28015 checked 14h ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123420:0001:0006:0013:0000:0005:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:06 UTC16d ago 0 – running 0
Sat 10 Oct, 00:49 UTC18d ago 0 – 1.9 days 0
Fri 2 Oct, 23:45 UTC25d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Rust server | Powered by AMP, and is it online now?

Last seen 14 hours ago; right now My Rust server | Powered by AMP is offline. 80 of 168 hours up over the last 7 full days, which is 48% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.

In which location is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.231.25.181:28015 is its address.

What Rust version is recorded for My Rust server | Powered by AMP?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for My Rust server | Powered by AMP?

The latest refresh records My Rust server | Powered by AMP as offline, last seen 14 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is My Rust server | Powered by AMP placed?

Player hours over seven days place My Rust server | Powered by AMP at #15,373, within the top 69% of ranked servers.

Wipe data

What is recorded on My Rust server | Powered by AMP on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On My Rust server | Powered by AMP, when do wipes occur?

My Rust server | Powered by AMP wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 18 days 18 hours ago.

Map and rules

Which settings does My Rust server | Powered by AMP run, and what rules?

Gather rate for My Rust server | Powered by AMP: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for My Rust server | Powered by AMP?

Size 4,500 with seed 6738: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?

The Rust Graphs lists that carry My Rust server | Powered by AMP are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join My Rust server | Powered by AMP?

Enter client.connect 185.231.25.181:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded