StatusLive Servers online11,647 Players32,606 Populated2,787 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 1d ago

MyTestMap

Offline 185.244.170.108:28015 checked 1d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MyTestMap
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:43 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
143 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is MyTestMap, and is it online now?

MyTestMap is offline at this moment; 36 hours ago is when it was last seen. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. On 14 October 2026 is when Rust Graphs first saw it.

In which location is MyTestMap hosted?

A region is not published by MyTestMap. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.244.170.108:28015 is its address.

What Rust version is recorded for MyTestMap?

On Windows, MyTestMap runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on MyTestMap?

No response from MyTestMap; the server was last seen 36 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does MyTestMap hold?

Over the last seven days, MyTestMap records #15,349 for player hours: the top 69% of all ranked servers.

Wipe times

What is recorded on MyTestMap on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on MyTestMap?

The record of MyTestMap's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 7 hours ago.

Settings

What settings and rules apply on MyTestMap?

The name of MyTestMap records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for MyTestMap?

A procedural map, generated by the game, is what MyTestMap runs.

Lists and filters

On Rust Graphs, which lists and filters contain MyTestMap?

These Rust Graphs lists include MyTestMap: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On MyTestMap, what is meant by each tag?

Tags published by MyTestMap, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is MyTestMap joined?

Enter client.connect 185.244.170.108:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded