StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15901Server sheetchecked 21d ago

Test

Offline NA · us1 185.248.134.190:28015 checked 21d ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,901top 72% · #1542 in NA
Last wipe24d agoweekly schedule
Next wipe3d 6hSun 1 Nov, 18:40 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 18:40 UTC, in 3d 6h. Its weekly schedule tag · low confidence

usual gap3.1 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 3d 6hSun 1 Nov, 18:40 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 10d 6hSun 8 Nov, 18:40 UTC
  4. 17d 6hSun 15 Nov, 18:40 UTC
  5. 24d 6hSun 22 Nov, 18:40 UTC
  6. 31d 6hSun 29 Nov, 18:40 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 38d 6hSun 6 Dec, 18:40 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:40 UTC24d ago 2 – running 0
Thu 1 Oct, 15:21 UTC27d ago 4+1 queue halved by day 2 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |US Mini|NA · groups of 5 · weekly · 56 on average
4 / 150
02
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 93 on average
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03
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 47 on average
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04
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
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05
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22NA · groups of 5 · 2x · weekly · 1 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test, and is it up?

The current state of Test is offline, with the last sighting 21 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

What location is recorded for Test?

The NA tag places Test in North America, and its region code is us1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.248.134.190:28015.

On which Rust version is Test running?

Rust network protocol 2634 and build 166369 on Windows: that is what Test runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Test?

The latest refresh records Test as offline, last seen 21 days 14 hours ago.

What rank has been recorded for Test?

The same seven-day player-hour count places Test at #1,542 within North America, #15,901 across all ranked servers and in the top 72% of them.

Schedules

On Test, what does the data show for wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On Test, when do wipes occur?

The prediction follows its tag, because too few wipes of Test are on record to confirm the schedule. On Sunday 1 November at 18:40 UTC its next wipe is due. The current world has been in use since 24 days 17 hours ago. The tags state a weekly wipe schedule.

Map and rules

Which settings does Test run, and what rules?

Gather rate for Test: not stated in the name. 5 players per group at most. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is Test played?

Size 4,250, custom, on Test: the map file is published and can be downloaded from this page.

Filters

Where does Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Test are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on Test?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts5 (Group limit): Teams hold no more than 5; v2634 (Protocol): Join only if your game is on protocol 2634; cs166369 (Build): 166369 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): The region code recorded is us1; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs Test?

Test publishes a warbandits.gg hostname. 80 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to Test?

In Rust, press F1 and type client.connect 185.248.134.190:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://warbandits.gg/en.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166369,ts5,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts5
Group limit Teams hold no more than 5.
v2634
Protocol Join only if your game is on protocol 2634.
cs166369
Build 166369 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code The region code recorded is us1.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Other

rustmaps
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded