StatusLive Servers online11,782 Players67,928 Populated3,558 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 20h ago

Rust Cuba solo duo 2X

Offline 185.249.196.89:27000 checked 20h ago

2x moddedcarbon
Connect
Players now 0/ 24 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123413:0018:0000:0005:0011:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Cuba solo duo 2X
Fig. 2

Server performance

02040608013:0018:0000:0005:0011:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:28 UTC3d ago 0 – running 0
Fri 16 Oct, 23:08 UTC12d ago 8 halved by day 1 8.9 days 0
Thu 15 Oct, 20:03 UTC13d ago 8 – 1.1 days 2
Tue 13 Oct, 19:54 UTC15d ago 11 halved by day 1 2 days 0
Tue 13 Oct, 03:22 UTC16d ago 11 – 0.7 days 0
Mon 12 Oct, 21:08 UTC16d ago 11 – 0.3 days 0
Sun 11 Oct, 22:27 UTC17d ago 11 – 0.9 days 0
Fri 9 Oct, 05:25 UTC20d ago 0 – 2.7 days 2
Thu 8 Oct, 21:54 UTC20d ago 9 – 0.3 days 0
Sun 27 Sep, 00:00 UTC32d ago 0 – 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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813 / 800
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 608 on average
470 / 450
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 375 on average
113 / 150
04
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average
179 / 185
05
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average
1058 / 1090
06
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 315 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Cuba solo duo 2X, and is it up?

Last seen 20 hours ago; right now Rust Cuba solo duo 2X is offline. The uptime it reports puts the last restart at about 2 days 4 hours ago. For the last 7 full days the record is 68 of 168 hours up, 40% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Rust Cuba solo duo 2X show?

The last 48 hours give an average of 60 server fps and a floor of 59. Counted at its highest: 11,000 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,402 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Rust Cuba solo duo 2X hosted?

No region is published by Rust Cuba solo duo 2X. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.249.196.89:27000 is its address.

On which Rust version is Rust Cuba solo duo 2X running?

Rust network protocol 2635 and build 169516 on Linux: that is what Rust Cuba solo duo 2X runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Rust Cuba solo duo 2X?

Rust Cuba solo duo 2X is not responding at the latest refresh; the last record of it online is 20 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for Rust Cuba solo duo 2X?

Over the last seven days, Rust Cuba solo duo 2X records #15,318 for player hours: the top 69% of all ranked servers.

Wipe times

What is recorded on Rust Cuba solo duo 2X on wipe day?

The recent wipes averaged a busiest count of 5 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Rust Cuba solo duo 2X?

Rust Cuba solo duo 2X wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 15 hours ago the current world was made.

Map and rules

What settings and rules apply on Rust Cuba solo duo 2X?

The name records 2x gather for Rust Cuba solo duo 2X. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Cuba solo duo 2X?

Seed 100 and size 2,000 define the procedural map Rust Cuba solo duo 2X generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Rust Cuba solo duo 2X?

The Rust Graphs lists that carry Rust Cuba solo duo 2X are: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on Rust Cuba solo duo 2X?

gmrust (Game mode): Standard survival, as Rust plays; mp24 (Max players): Slots: 24; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs169516 (Build): The game build is 169516; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Rust Cuba solo duo 2X publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rust Cuba solo duo 2X?

Connect with client.connect 185.249.196.89:27000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp24
Max players Slots: 24.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs169516
Build The game build is 169516.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded