StatusLive Servers online11,709 Players54,841 Populated3,244 Wiped · 3 h155 Interval5 min Date29 OCT 2026

DWG RG-S0000Server sheetchecked 46d ago

Server name on in-game server list

Offline 185.252.220.156:28015 checked 46d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank–score 0
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server name on in-game server list
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
393 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
339 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
38 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
34 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
47 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
157 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Server name on in-game server list online, and what uptime has been recorded?

Server name on in-game server list is offline at this moment; 46 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Server name on in-game server list?

There is no region published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.252.220.156:28015.

On which Rust version is Server name on in-game server list running?

The platform is Windows and the version is Rust network protocol 2633 and build 163207 on Server name on in-game server list. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Server name on in-game server list?

The latest refresh records Server name on in-game server list as offline, last seen 46 days 2 hours ago.

Schedules

On Server name on in-game server list, when do wipes occur?

Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 53 days ago the current world was made.

Settings

Which settings does Server name on in-game server list run, and what rules?

Gather rate for Server name on in-game server list: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Server name on in-game server list loaded?

Server name on in-game server list runs a procedural map, which the game generates.

Filters

Where does Server name on in-game server list appear among the Rust Graphs lists and filters?

On Rust Graphs, Server name on in-game server list is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Server name on in-game server list, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Server name on in-game server list publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Server name on in-game server list joined?

Connect with client.connect 185.252.220.156:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded