StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S15015Server sheetchecked 44d ago

test

Offline 185.27.101.116:28015 checked 44d ago

Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,015no region published
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 21:23 UTC45d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is test online, and what uptime has been recorded?

The current state of test is offline, with the last sighting 44 days 21 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is test hosted?

A region is not published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.27.101.116:28015.

On which Rust version is test running?

Rust network protocol 2633 and build 163794 on Windows: that is what test runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for test?

No response from test; the server was last seen 44 days 21 hours ago.

In the rankings, which position does test hold?

Over the last seven days, test records #15,015 for player hours: the top – of all ranked servers.

Wipe data

What is recorded on test on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

On test, when do wipes occur?

test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 45 days 15 hours ago.

Settings

What settings and rules apply on test?

Gather rate for test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is test played?

test runs a procedural map, which the game generates.

Filters

Where does test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): 8 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is test joined?

Connect with client.connect 185.27.101.116:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp8
Max players 8 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded