StatusLive Servers online11,700 Players41,781 Populated3,029 Wiped · 3 h99 Interval5 min Date29 OCT 2026

DWG RG-S15255Server sheetchecked 10d ago

ICE Map Forge local verification

Offline 185.53.90.38:34472 checked 10d ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,255top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ICE Map Forge local verification
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for ICE Map Forge local verification, and is it up?

The current state of ICE Map Forge local verification is offline, with the last sighting 10 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 October 2026 is when Rust Graphs first saw it.

What location is recorded for ICE Map Forge local verification?

No region is published by ICE Map Forge local verification. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.53.90.38:34472 is its address.

What Rust version is recorded for ICE Map Forge local verification?

On Windows, ICE Map Forge local verification runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for ICE Map Forge local verification?

The latest refresh records ICE Map Forge local verification as offline, last seen 10 days 7 hours ago.

In the rankings, which position does ICE Map Forge local verification hold?

Within the top 70% of all ranked servers: ICE Map Forge local verification at #15,255 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on ICE Map Forge local verification?

The record of ICE Map Forge local verification's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 10 days 7 hours ago.

Rules and settings

Which rules and settings are recorded for ICE Map Forge local verification?

Gather rate for ICE Map Forge local verification: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain ICE Map Forge local verification?

On Rust Graphs, ICE Map Forge local verification is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on ICE Map Forge local verification?

Tags published by ICE Map Forge local verification, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is ICE Map Forge local verification joined?

In Rust, press F1 and type client.connect 185.53.90.38:34472 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded