StatusLive Servers online11,667 Players45,556 Populated2,959 Wiped · 3 h100 Interval5 min Date30 OCT 2026

DWG RG-S15905Server sheetchecked 27d ago

TEST LAN

Offline 185.65.133.213:28015 checked 27d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,905top 70%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST LAN
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 12:56 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is TEST LAN online, and what uptime has been recorded?

Last seen 27 days 12 hours ago; right now TEST LAN is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is TEST LAN hosted?

No region is published by TEST LAN. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.65.133.213:28015.

What Rust version is recorded for TEST LAN?

On Windows, TEST LAN runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on TEST LAN?

The latest refresh records TEST LAN as offline, last seen 27 days 12 hours ago.

In the rankings, which position does TEST LAN hold?

Over the last seven days, TEST LAN records #15,905 for player hours: the top 70% of all ranked servers.

Schedules

On TEST LAN, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.

On TEST LAN, when do wipes occur?

TEST LAN's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 29 days 14 hours ago the current world was made.

Rules and settings

What settings and rules apply on TEST LAN?

Gather rate for TEST LAN: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has TEST LAN loaded?

A procedural map, generated by the game, is what TEST LAN runs.

Tags

On Rust Graphs, which lists and filters contain TEST LAN?

These Rust Graphs lists include TEST LAN: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TEST LAN, what is meant by each tag?

The game's server browser reads these tags from TEST LAN: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is TEST LAN joined?

In Rust, press F1 and type client.connect 185.65.133.213:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded