StatusLive Servers online11,642 Players45,345 Populated3,112 Wiped · 3 h106 Interval5 min Date29 OCT 2026

DWG RG-S9278Server sheetchecked 1d ago

Test

Offline 185.85.241.184:28015 checked 1d ago

Connect
Players now 0/ 2 0% full
7-day average1peak 1
Rank#9,278top 42%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75120:0021:0022:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep29 Sep3 Oct6 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:13 UTC21d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
291 / 300
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
269 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
26 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
23 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
38 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
129 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Test online, and what uptime has been recorded?

The current state of Test is offline, with the last sighting 33 hours ago. For the last 7 full days the record is 8 of 168 hours up, 5% of the time. First seen by Rust Graphs on 22 September 2026.

What location is recorded for Test?

A region is not published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.85.241.184:28015.

On which Rust version is Test running?

On Windows, Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Test?

Test is not responding at the latest refresh; the last record of it online is 33 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.

In the rankings, which position does Test hold?

Within the top 42% of all ranked servers: Test at #9,278 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Test?

The record of Test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 10 hours ago.

Rules and settings

Which settings does Test run, and what rules?

No gather rate is stated in the name of Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Test loaded?

Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Test?

The Rust Graphs lists that carry Test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Test joined?

Connect with client.connect 185.85.241.184:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded