StatusLive Servers online11,670 Players57,098 Populated3,402 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S13766Server sheetchecked 22d ago

reqni

Offline 185.9.75.230:28015 checked 22d ago

Connect
Players now 1/ 15 7% full
7-day average0peak –
Rank#13,766top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on reqni
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
567 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
372 / 400
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
45 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
157 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
76 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is reqni, and is it online now?

The current state of reqni is offline, with the last sighting 22 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 5 October 2026.

What location is recorded for reqni?

There is no region published by reqni. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 185.9.75.230:28015.

On which Rust version is reqni running?

On Windows, reqni runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on reqni?

No response from reqni; the server was last seen 22 days 12 hours ago.

Against other Rust servers, where is reqni placed?

Player hours over seven days place reqni at #13,766, within the top 61% of ranked servers.

Schedules

On reqni, when do wipes occur?

reqni's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 20 hours ago.

Map and rules

Which settings does reqni run, and what rules?

The name of reqni records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is reqni played?

reqni runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain reqni?

The Rust Graphs lists that carry reqni are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On reqni, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags reqni publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to reqni?

Enter client.connect 185.9.75.230:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players 15 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded