StatusLive Servers online11,875 Players97,136 Populated3,915 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S13639Server sheetchecked 20d ago

My Local Test Server

Offline 185.92.138.189:28015 checked 20d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,639top 62%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Local Test Server, and is it up?

The current state of My Local Test Server is offline, with the last sighting 20 days 9 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.

What location is recorded for My Local Test Server?

There is no region published by My Local Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.92.138.189:28015 is its address.

On which Rust version is My Local Test Server running?

Rust network protocol 2634 and build 166652 on Windows: that is what My Local Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on My Local Test Server?

No response from My Local Test Server; the server was last seen 20 days 9 hours ago.

In the rankings, which position does My Local Test Server hold?

Over the last seven days, My Local Test Server records #13,639 for player hours: the top 62% of all ranked servers.

Wipe data

On My Local Test Server, when do wipes occur?

My Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 24 days 6 hours ago the current world was made.

Settings

Which settings does My Local Test Server run, and what rules?

Gather rate for My Local Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has My Local Test Server loaded?

My Local Test Server runs a procedural map, which the game generates.

Tags

Where does My Local Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Local Test Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Local Test Server?

Tags published by My Local Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to My Local Test Server?

In Rust, press F1 and type client.connect 185.92.138.189:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded