StatusLive Servers online11,736 Players50,841 Populated3,279 Wiped · 3 h115 Interval5 min Date29 OCT 2026

DWG RG-S13116Server sheetchecked 6d ago

Mach Test Server [Staging]

Offline 186.128.25.87:28015 checked 6d ago

Connect
Players now 1/ 100 1% full
7-day average0peak 1
Rank#13,116top 59%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mach Test Server [Staging]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
303 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
193 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
36 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
21 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
46 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
59 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Mach Test Server [Staging], and is it up?

The current state of Mach Test Server [Staging] is offline, with the last sighting 6 days 4 hours ago. 0 of 144 hours up over the last 6 full days, which is 0% of the time. First seen by Rust Graphs on 22 October 2026.

What location is recorded for Mach Test Server [Staging]?

No region is published by Mach Test Server [Staging]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 186.128.25.87:28015.

On which Rust version is Mach Test Server [Staging] running?

The platform is Linux and the version is Rust network protocol 2635 and build 168912 on Mach Test Server [Staging]. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Mach Test Server [Staging]?

Mach Test Server [Staging] is not responding at the latest refresh; the last record of it online is 6 days 4 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Mach Test Server [Staging]?

Player hours over seven days place Mach Test Server [Staging] at #13,116, within the top 59% of ranked servers.

Schedules

Which times and days are wipes plotted at on Mach Test Server [Staging]?

The record of Mach Test Server [Staging]'s wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 31 days 3 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Mach Test Server [Staging]?

Gather rate for Mach Test Server [Staging]: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Mach Test Server [Staging]?

Mach Test Server [Staging] runs a procedural map, which the game generates.

Lists and filters

Where does Mach Test Server [Staging] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Mach Test Server [Staging] are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Mach Test Server [Staging]?

Tags published by Mach Test Server [Staging], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168912 (Build): Build: 168912; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Mach Test Server [Staging]?

In Rust, press F1 and type client.connect 186.128.25.87:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168912,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168912
Build Build: 168912.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded