StatusLive Servers online11,625 Players41,682 Populated3,017 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S14511Server sheetchecked 31d ago

Mach Test Server [Staging]

Offline 186.128.76.19:28015 checked 31d ago

Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,511top 61%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mach Test Server [Staging]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
271 / 300
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
229 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
19 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
24 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
24 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
95 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Mach Test Server [Staging] online, and what uptime has been recorded?

The current state of Mach Test Server [Staging] is offline, with the last sighting 31 days 11 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

In which location is Mach Test Server [Staging] hosted?

No region is published by Mach Test Server [Staging]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 186.128.76.19:28015.

On which Rust version is Mach Test Server [Staging] running?

Rust network protocol 2634 and build 165972 on Linux: that is what Mach Test Server [Staging] runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Mach Test Server [Staging]?

Mach Test Server [Staging] is not responding at the latest refresh; the last record of it online is 31 days 11 hours ago.

Against other Rust servers, where is Mach Test Server [Staging] placed?

Player hours over seven days place Mach Test Server [Staging] at #14,511, within the top 61% of ranked servers.

Schedules

On Mach Test Server [Staging], when do wipes occur?

The record of Mach Test Server [Staging]'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 31 days 11 hours ago the current world was made.

Rules and settings

What settings and rules apply on Mach Test Server [Staging]?

The name of Mach Test Server [Staging] records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Mach Test Server [Staging]?

Mach Test Server [Staging] runs a procedural map, which the game generates.

Filters

Where does Mach Test Server [Staging] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Mach Test Server [Staging]: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Mach Test Server [Staging]?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs165972 (Build): The game build is 165972; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Mach Test Server [Staging] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Mach Test Server [Staging]?

Enter client.connect 186.128.76.19:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs165972,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs165972
Build The game build is 165972.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded