StatusLive Servers online11,622 Players33,162 Populated2,812 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S13766Server sheetchecked 23d ago

WindowsGSM - Server #1

Offline 186.251.19.103:28015 checked 23d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,766top 61%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WindowsGSM - Server #1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
162 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
154 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
16 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
74 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is WindowsGSM - Server #1 online, and what uptime has been recorded?

WindowsGSM - Server #1 is offline at this moment; 23 days 7 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

What location is recorded for WindowsGSM - Server #1?

No region is published by WindowsGSM - Server #1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 186.251.19.103:28015.

On which Rust version is WindowsGSM - Server #1 running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on WindowsGSM - Server #1. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on WindowsGSM - Server #1?

The latest refresh records WindowsGSM - Server #1 as offline, last seen 23 days 7 hours ago.

What rank has been recorded for WindowsGSM - Server #1?

Over the last seven days, WindowsGSM - Server #1 records #13,766 for player hours: the top 61% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on WindowsGSM - Server #1?

The record of WindowsGSM - Server #1's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 days 11 hours ago the current world was made.

Settings

Which rules and settings are recorded for WindowsGSM - Server #1?

The name of WindowsGSM - Server #1 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for WindowsGSM - Server #1?

A procedural map, generated by the game, is what WindowsGSM - Server #1 runs.

Tags

Where does WindowsGSM - Server #1 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include WindowsGSM - Server #1: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On WindowsGSM - Server #1, what is meant by each tag?

The game's server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join WindowsGSM - Server #1?

In Rust, press F1 and type client.connect 186.251.19.103:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded