StatusLive Servers online11,739 Players61,775 Populated3,380 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S15401Server sheetchecked 39d ago

Rust LAN 2P

Offline 186.58.32.118:28015 checked 39d ago

quad moddedcarbonsoftcore
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,401no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust LAN 2P
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01 2 / 100
02 1 / 233
03
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122 / 350
04
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23 / 300
05
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
50 / 150
06
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust LAN 2P, and is it online now?

The current state of Rust LAN 2P is offline, with the last sighting 39 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

What location is recorded for Rust LAN 2P?

A region is not published by Rust LAN 2P. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 186.58.32.118:28015.

What Rust version is recorded for Rust LAN 2P?

Rust network protocol 2633 and build 163207 on Linux: that is what Rust LAN 2P runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Rust LAN 2P?

No response from Rust LAN 2P; the server was last seen 39 days 23 hours ago.

Against other Rust servers, where is Rust LAN 2P placed?

Within the top – of all ranked servers: Rust LAN 2P at #15,401 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Rust LAN 2P?

Rust LAN 2P's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 54 days 6 hours ago the current world was made.

Settings

Which rules and settings are recorded for Rust LAN 2P?

The name of Rust LAN 2P records no gather rate. 4 players per group at most (quad). softcore, Part of your loot is kept: Facepunch's easier mode, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Rust LAN 2P?

Rust LAN 2P runs a procedural map, which the game generates.

Lists and filters

Where does Rust LAN 2P appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust LAN 2P are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Which meaning is attached to each tag on Rust LAN 2P?

gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp2 (Max players): 2 player slots; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Rust LAN 2P publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Rust LAN 2P joined?

In Rust, press F1 and type client.connect 186.58.32.118:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp2
Max players 2 player slots.
ts4
Group limit Team size is capped at 4.
v2633
Protocol Your game must match protocol 2633 to join.
cs163207
Build Build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded