DWG RG-S14244Server sheetchecked 7d ago
Name of Server as Shown on the Client Server List
Offline 187.14.91.114:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 7 days 11 hours ago. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. On 21 October 2026 is when Rust Graphs first saw it.
What location is recorded for Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 187.14.91.114:28015.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
Rust network protocol 2634 and build 167781 on Windows: that is what Name of Server as Shown on the Client Server List runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Name of Server as Shown on the Client Server List?
The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 7 days 11 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?
Player hours over seven days place Name of Server as Shown on the Client Server List at #14,244, within the top 64% of ranked servers.
Wipe times
What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 7 days 18 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Name of Server as Shown on the Client Server List?
No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Name of Server as Shown on the Client Server List joined?
Connect with client.connect 187.14.91.114:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.