DWG RG-S13861Server sheetchecked 23d ago
Name of Server as Shown on the Client Server List
Offline 187.14.91.148:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?
Name of Server as Shown on the Client Server List is offline at this moment; 23 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
What location is recorded for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 187.14.91.148:28015 is its address.
On which Rust version is Name of Server as Shown on the Client Server List running?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Name of Server as Shown on the Client Server List?
The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 23 days 21 hours ago.
Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?
Player hours over seven days place Name of Server as Shown on the Client Server List at #13,861, within the top 61% of ranked servers.
Schedules
What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 9 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Name of Server as Shown on the Client Server List?
Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has Name of Server as Shown on the Client Server List loaded?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Lists and filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?
Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Name of Server as Shown on the Client Server List?
Connect with client.connect 187.14.91.148:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.