DWG RG-S15976Server sheetchecked 24d ago
Name of Server as Shown on the Client Server List
Offline 187.14.91.151:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List is offline at this moment; 24 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.
What location is recorded for Name of Server as Shown on the Client Server List?
There is no region published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 187.14.91.151:28015.
On which Rust version is Name of Server as Shown on the Client Server List running?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Name of Server as Shown on the Client Server List. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Name of Server as Shown on the Client Server List?
No response from Name of Server as Shown on the Client Server List; the server was last seen 24 days 1 hours ago.
In the rankings, which position does Name of Server as Shown on the Client Server List hold?
Player hours over seven days place Name of Server as Shown on the Client Server List at #15,976, within the top 71% of ranked servers.
Wipe times
What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 3 hours ago.
Rules and settings
Which rules and settings are recorded for Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Name of Server as Shown on the Client Server List loaded?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Lists and filters
Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?
On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Name of Server as Shown on the Client Server List, what is meant by each tag?
Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Name of Server as Shown on the Client Server List?
Enter client.connect 187.14.91.151:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.