DWG RG-S16591Server sheetchecked 33d ago
Name of Server as Shown on the Client Server List
Offline 187.14.93.117:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?
Name of Server as Shown on the Client Server List is offline at this moment; 33 days 4 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 25 September 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 187.14.93.117:28015 is its address.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Name of Server as Shown on the Client Server List. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 33 days 4 hours ago.
What rank has been recorded for Name of Server as Shown on the Client Server List?
Player hours over seven days place Name of Server as Shown on the Client Server List at #16,591, within the top 71% of ranked servers.
Schedules
What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 54 days 12 hours ago.
Map and rules
Which settings does Name of Server as Shown on the Client Server List run, and what rules?
No gather rate is stated in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Name of Server as Shown on the Client Server List played?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Tags
Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?
On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Name of Server as Shown on the Client Server List?
Connect with client.connect 187.14.93.117:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.