StatusLive Servers online11,596 Players34,117 Populated2,818 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15479Server sheetchecked 35d ago

My Rust server | Powered by AMP

Offline 187.14.96.211:28015 checked 35d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,479top 67%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
216 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
17 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
125 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
43 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
39 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Rust server | Powered by AMP online, and what uptime has been recorded?

The current state of My Rust server | Powered by AMP is offline, with the last sighting 35 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.

In which location is My Rust server | Powered by AMP hosted?

There is no region published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 187.14.96.211:28015 is its address.

What Rust version is recorded for My Rust server | Powered by AMP?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for My Rust server | Powered by AMP?

The latest refresh records My Rust server | Powered by AMP as offline, last seen 35 days 3 hours ago.

Against other Rust servers, where is My Rust server | Powered by AMP placed?

Over the last seven days, My Rust server | Powered by AMP records #15,479 for player hours: the top 67% of all ranked servers.

Wipe data

What wipe schedule has been recorded for My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 45 days 7 hours ago.

Rules and settings

Which settings does My Rust server | Powered by AMP run, and what rules?

No gather rate is stated in the name of My Rust server | Powered by AMP. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for My Rust server | Powered by AMP?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Lists and filters

On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?

These Rust Graphs lists include My Rust server | Powered by AMP: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join My Rust server | Powered by AMP?

In Rust, press F1 and type client.connect 187.14.96.211:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded