StatusLive Servers online11,722 Players54,556 Populated3,373 Wiped · 3 h136 Interval5 min Date27 OCT 2026

DWG RG-S16539Server sheetchecked 31d ago

My Rust server | Powered by AMP

Offline 187.14.97.229:28015 checked 31d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,539top 71%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
460 / 525
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
27 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
46 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
209 / 275
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
78 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Rust server | Powered by AMP, and is it up?

My Rust server | Powered by AMP is offline at this moment; 31 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 187.14.97.229:28015 is its address.

What Rust version is recorded for My Rust server | Powered by AMP?

Rust network protocol 2633 and build 165217 on Windows: that is what My Rust server | Powered by AMP runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on My Rust server | Powered by AMP?

The latest refresh records My Rust server | Powered by AMP as offline, last seen 31 days 23 hours ago.

Against other Rust servers, where is My Rust server | Powered by AMP placed?

Over the last seven days, My Rust server | Powered by AMP records #16,539 for player hours: the top 71% of all ranked servers.

Wipe times

On My Rust server | Powered by AMP, when do wipes occur?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 45 days 2 hours ago the current world was made.

Settings

What settings and rules apply on My Rust server | Powered by AMP?

No gather rate is stated in the name of My Rust server | Powered by AMP. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Lists and filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust server | Powered by AMP are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Rust server | Powered by AMP, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to My Rust server | Powered by AMP?

Enter client.connect 187.14.97.229:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded