StatusLive Servers online11,753 Players57,310 Populated3,407 Wiped · 3 h132 Interval5 min Date28 OCT 2026

DWG RG-S16954Server sheetchecked 30d ago

TEST SERVER

Offline 187.15.99.48:28215 checked 30d ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#16,954top 71%
Last wipe52d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TEST SERVER, and is it up?

Last seen 30 days 13 hours ago; right now TEST SERVER is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

What location is recorded for TEST SERVER?

There is no region published by TEST SERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 187.15.99.48:28215 is its address.

What Rust version is recorded for TEST SERVER?

Rust network protocol 2633 and build 164530 on Windows: that is what TEST SERVER runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on TEST SERVER?

No response from TEST SERVER; the server was last seen 30 days 13 hours ago.

In the rankings, which position does TEST SERVER hold?

Within the top 71% of all ranked servers: TEST SERVER at #16,954 for player hours, seven days recorded.

Wipe data

On TEST SERVER, when do wipes occur?

The estimate of TEST SERVER's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 52 days 14 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for TEST SERVER?

The name of TEST SERVER records no gather rate. Eight players per group: the default for the game. It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is TEST SERVER played?

TEST SERVER runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain TEST SERVER?

These Rust Graphs lists include TEST SERVER: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on TEST SERVER?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory: Facepunch's easier mode; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags TEST SERVER publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to TEST SERVER?

Enter client.connect 187.15.99.48:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^s
Softcore On death you keep part of your inventory: Facepunch's easier mode.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded