StatusLive Servers online11,718 Players59,183 Populated3,355 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 1d ago

Rust Privado [Tailscale]

Offline 187.188.253.250:28015 checked 1d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Privado [Tailscale]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC24d ago – – running 0
Mon 28 Sep, 03:19 UTC31d ago 0 – 7.3 days 0
Wed 23 Sep, 02:38 UTC36d ago 0 – 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
439 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
339 / 375
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
38 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
45 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
145 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Privado [Tailscale], and is it up?

The current state of Rust Privado [Tailscale] is offline, with the last sighting 32 hours ago. 2 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

In which location is Rust Privado [Tailscale] hosted?

A region is not published by Rust Privado [Tailscale]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 187.188.253.250:28015 is its address.

What Rust version is recorded for Rust Privado [Tailscale]?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Rust Privado [Tailscale]. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Rust Privado [Tailscale]?

The latest refresh records Rust Privado [Tailscale] as offline, last seen 32 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Rust Privado [Tailscale] placed?

Player hours over seven days place Rust Privado [Tailscale] at #15,338, within the top 69% of ranked servers.

Wipe data

On Rust Privado [Tailscale], what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players.

Which times and days are wipes plotted at on Rust Privado [Tailscale]?

No next wipe can be predicted for Rust Privado [Tailscale]: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 1 hours ago the current world was made.

Rules and settings

Which settings does Rust Privado [Tailscale] run, and what rules?

Gather rate for Rust Privado [Tailscale]: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has Rust Privado [Tailscale] loaded?

Rust Privado [Tailscale] runs a procedural map, which the game generates.

Tags

Where does Rust Privado [Tailscale] appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Privado [Tailscale] is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Privado [Tailscale], what is meant by each tag?

The game's server browser reads these tags from Rust Privado [Tailscale]: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Rust Privado [Tailscale] joined?

Enter client.connect 187.188.253.250:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded