DWG RG-S15338Server sheetchecked 1d ago
Rust Privado [Tailscale]
Offline 187.188.253.250:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC24d ago | – | – | running | 0 |
| Mon 28 Sep, 03:19 UTC31d ago | 0 | – | 7.3 days | 0 |
| Wed 23 Sep, 02:38 UTC36d ago | 0 | – | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust Privado [Tailscale], and is it up?
The current state of Rust Privado [Tailscale] is offline, with the last sighting 32 hours ago. 2 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.
In which location is Rust Privado [Tailscale] hosted?
A region is not published by Rust Privado [Tailscale]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 187.188.253.250:28015 is its address.
What Rust version is recorded for Rust Privado [Tailscale]?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Rust Privado [Tailscale]. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Rust Privado [Tailscale]?
The latest refresh records Rust Privado [Tailscale] as offline, last seen 32 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Rust Privado [Tailscale] placed?
Player hours over seven days place Rust Privado [Tailscale] at #15,338, within the top 69% of ranked servers.
Wipe data
On Rust Privado [Tailscale], what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players.
Which times and days are wipes plotted at on Rust Privado [Tailscale]?
No next wipe can be predicted for Rust Privado [Tailscale]: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 1 hours ago the current world was made.
Rules and settings
Which settings does Rust Privado [Tailscale] run, and what rules?
Gather rate for Rust Privado [Tailscale]: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map has Rust Privado [Tailscale] loaded?
Rust Privado [Tailscale] runs a procedural map, which the game generates.
Tags
Where does Rust Privado [Tailscale] appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Privado [Tailscale] is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust Privado [Tailscale], what is meant by each tag?
The game's server browser reads these tags from Rust Privado [Tailscale]: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Rust Privado [Tailscale] joined?
Enter client.connect 187.188.253.250:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.