StatusLive Servers online11,632 Players38,138 Populated2,969 Wiped · 3 h105 Interval5 min Date28 OCT 2026

DWG RG-S15405Server sheetchecked 38d ago

Rust Privado [Tailscale]

Offline 187.190.91.183:28015 checked 38d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,405no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Privado [Tailscale]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Privado [Tailscale] online, and what uptime has been recorded?

Last seen 38 days 8 hours ago; right now Rust Privado [Tailscale] is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

In which location is Rust Privado [Tailscale] hosted?

No region is published by Rust Privado [Tailscale]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 187.190.91.183:28015.

What Rust version is recorded for Rust Privado [Tailscale]?

On Windows, Rust Privado [Tailscale] runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Rust Privado [Tailscale]?

Rust Privado [Tailscale] is not responding at the latest refresh; the last record of it online is 38 days 8 hours ago.

What rank has been recorded for Rust Privado [Tailscale]?

Over the last seven days, Rust Privado [Tailscale] records #15,405 for player hours: the top – of all ranked servers.

Wipe times

What wipe schedule has been recorded for Rust Privado [Tailscale]?

Rust Privado [Tailscale]'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 39 days 2 hours ago the current world was made.

Map and rules

Which settings does Rust Privado [Tailscale] run, and what rules?

The name of Rust Privado [Tailscale] records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Rust Privado [Tailscale]?

Rust Privado [Tailscale] runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Rust Privado [Tailscale]?

On Rust Graphs, Rust Privado [Tailscale] is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Privado [Tailscale]?

The game's server browser reads these tags from Rust Privado [Tailscale]: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Rust Privado [Tailscale] joined?

Enter client.connect 187.190.91.183:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded