StatusLive Servers online11,876 Players95,829 Populated4,104 Wiped · 3 h154 Interval5 min Date27 OCT 2026

DWG RG-S15950Server sheetchecked 25d ago

My Rust server | Powered by AMP

Offline 187.40.62.86:28015 checked 25d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,950top 69%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
829 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
55 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
131 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
474 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
291 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Rust server | Powered by AMP, and is it online now?

My Rust server | Powered by AMP is offline at this moment; 25 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 187.40.62.86:28015.

What Rust version is recorded for My Rust server | Powered by AMP?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding at the latest refresh; the last record of it online is 25 days 17 hours ago.

What rank has been recorded for My Rust server | Powered by AMP?

Over the last seven days, My Rust server | Powered by AMP records #15,950 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 44 days 21 hours ago.

Settings

Which rules and settings are recorded for My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Lists and filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust server | Powered by AMP are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Rust server | Powered by AMP, what is meant by each tag?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to My Rust server | Powered by AMP?

Connect with client.connect 187.40.62.86:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded