StatusLive Servers online11,667 Players45,556 Populated2,959 Wiped · 3 h100 Interval5 min Date30 OCT 2026

DWG RG-S15917Server sheetchecked 27d ago

Pirates of the Frozen Lake

Offline 188.113.171.14:28015 checked 27d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,917top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Pirates of the Frozen Lake
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:41 UTC27d ago 0 – running 1
Thu 1 Oct, 12:32 UTC28d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
76 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
240 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
10 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
299 / 375
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
260 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Pirates of the Frozen Lake, and is it up?

Pirates of the Frozen Lake is offline at this moment; 27 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

In which location is Pirates of the Frozen Lake hosted?

There is no region published by Pirates of the Frozen Lake. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 188.113.171.14:28015.

On which Rust version is Pirates of the Frozen Lake running?

Rust network protocol 2634 and build 166586 on Windows: that is what Pirates of the Frozen Lake runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Pirates of the Frozen Lake?

The latest refresh records Pirates of the Frozen Lake as offline, last seen 27 days 18 hours ago.

Against other Rust servers, where is Pirates of the Frozen Lake placed?

Within the top 69% of all ranked servers: Pirates of the Frozen Lake at #15,917 for player hours, seven days recorded.

Wipe times

What is recorded on Pirates of the Frozen Lake on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Pirates of the Frozen Lake?

The record of Pirates of the Frozen Lake's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 18 hours ago.

Settings

Which settings does Pirates of the Frozen Lake run, and what rules?

The name of Pirates of the Frozen Lake records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Pirates of the Frozen Lake?

A procedural map, generated by the game, is what Pirates of the Frozen Lake runs.

Tags

On Rust Graphs, which lists and filters contain Pirates of the Frozen Lake?

These Rust Graphs lists include Pirates of the Frozen Lake: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Pirates of the Frozen Lake, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptsw (Networking): 'sw' is the network layer; $r? (Region code): The region code field is empty are the tags Pirates of the Frozen Lake publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Pirates of the Frozen Lake?

In Rust, press F1 and type client.connect 188.113.171.14:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptsw,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptsw
Networking 'sw' is the network layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded