StatusLive Servers online11,686 Players49,072 Populated3,020 Wiped · 3 h105 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 9m ago

NVK PROJECT I Сервер №1 I X2 I MAX 2

Online 188.130.132.56:28015 checked 9m ago

2x duo moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe15h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
0123403:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 10:52 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on NVK PROJECT I Сервер №1 I X2 I MAX 2
Fig. 2

Server performance

Server fpsWipe
05010015020003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 10:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:52 UTC15h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 210 on average
90 / 200
02
Magic Rust #5 — Modded 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 121 on average
5 / 100
03
Magic Rust #29 — Modded 2x (Solo/Duo) | Baйп 28.10EU · duo · 2x · weekly · 102 on average
71 / 100
04
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe |EU · duo · 2x · monthly · 100 on average
98 / 150
05
Blood Rust - Pink [duo, x2]EU · duo · 2x · weekly · 85 on average
38 / 200
06
Blood Rust - Red [duo, x2]EU · duo · 2x · weekly · 71 on average
10 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is NVK PROJECT I Сервер №1 I X2 I MAX 2, and is it online now?

NVK PROJECT I Сервер №1 I X2 I MAX 2 is up at this moment. The uptime it reports puts the last restart at about 14 hours ago. 62 of 168 hours up over the last 7 full days, which is 37% of the time. First seen by Rust Graphs on 16 October 2026.

How does NVK PROJECT I Сервер №1 I X2 I MAX 2 perform, as measured?

Average server fps over the last 48 hours is 150; the lowest was 125. Counted at its highest: 49,023 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,817 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for NVK PROJECT I Сервер №1 I X2 I MAX 2?

No region tag is published by NVK PROJECT I Сервер №1 I X2 I MAX 2, but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 188.130.132.56:28015.

On which Rust version is NVK PROJECT I Сервер №1 I X2 I MAX 2 running?

Rust network protocol 2635 and build 168909 on Linux: that is what NVK PROJECT I Сервер №1 I X2 I MAX 2 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on NVK PROJECT I Сервер №1 I X2 I MAX 2?

0 of 50 slots on NVK PROJECT I Сервер №1 I X2 I MAX 2 are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is NVK PROJECT I Сервер №1 I X2 I MAX 2 placed?

Within the top 69% of all ranked servers: NVK PROJECT I Сервер №1 I X2 I MAX 2 at #15,269 for player hours, seven days recorded. #366 against other duo servers.

Wipe data

On NVK PROJECT I Сервер №1 I X2 I MAX 2, when do wipes occur?

Too few wipes are on record for NVK PROJECT I Сервер №1 I X2 I MAX 2 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 15 hours ago the current world was made.

Settings

What settings and rules apply on NVK PROJECT I Сервер №1 I X2 I MAX 2?

NVK PROJECT I Сервер №1 I X2 I MAX 2 takes its gather rate from its name: 2x. 2 players per group at most (duo). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is NVK PROJECT I Сервер №1 I X2 I MAX 2 played?

Seed 2131632724 and size 3,000 define the procedural map NVK PROJECT I Сервер №1 I X2 I MAX 2 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain NVK PROJECT I Сервер №1 I X2 I MAX 2?

These Rust Graphs lists include NVK PROJECT I Сервер №1 I X2 I MAX 2: Servers with a 2x gather rate, Duo Rust servers, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours; Gather rate: 2x.

Which meaning is attached to each tag on NVK PROJECT I Сервер №1 I X2 I MAX 2?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin are the tags NVK PROJECT I Сервер №1 I X2 I MAX 2 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to NVK PROJECT I Сервер №1 I X2 I MAX 2?

Enter client.connect 188.130.132.56:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts2
Group limit Team size is capped at 2.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

jp0
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded