StatusLive Servers online11,695 Players53,904 Populated3,130 Wiped · 3 h120 Interval5 min Date30 OCT 2026

DWG RG-S15284Server sheetchecked 2d ago

RustMate local research

Offline 188.130.157.7:28215 checked 2d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustMate local research
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:33 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average
72 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
102 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
314 / 350
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
16 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
394 / 450
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
291 / 325
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustMate local research, and is it online now?

The current state of RustMate local research is offline, with the last sighting 2 days 15 hours ago. 0 of 48 hours up over the last 2 full days, which is 0% of the time. First seen by Rust Graphs on 27 October 2026.

In which location is RustMate local research hosted?

There is no region published by RustMate local research. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.130.157.7:28215.

What Rust version is recorded for RustMate local research?

Rust network protocol 2634 and build 167781 on Windows: that is what RustMate local research runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on RustMate local research?

No response from RustMate local research; the server was last seen 2 days 15 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is RustMate local research placed?

Over the last seven days, RustMate local research records #15,284 for player hours: the top 69% of all ranked servers.

Wipe data

On RustMate local research, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On RustMate local research, when do wipes occur?

The record of RustMate local research's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 17 hours ago the current world was made.

Map and rules

What settings and rules apply on RustMate local research?

Gather rate for RustMate local research: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Filters

Where does RustMate local research appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustMate local research are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On RustMate local research, what is meant by each tag?

Tags published by RustMate local research, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is RustMate local research joined?

Connect with client.connect 188.130.157.7:28215: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded