StatusLive Servers online11,667 Players45,556 Populated2,959 Wiped · 3 h100 Interval5 min Date30 OCT 2026

DWG RG-S15264Server sheetchecked 6d ago

RustMate export

Offline 188.130.159.7:28215 checked 6d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustMate export
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:04 UTC6d ago – – running 0
Fri 23 Oct, 01:18 UTC7d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
76 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
240 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
10 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
299 / 375
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
260 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustMate export online, and what uptime has been recorded?

RustMate export is offline at this moment; 6 days 6 hours ago is when it was last seen. 0 of 144 hours up over the last 6 full days, which is 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.

What location is recorded for RustMate export?

No region is published by RustMate export. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 188.130.159.7:28215.

What Rust version is recorded for RustMate export?

Rust network protocol 2634 and build 167781 on Windows: that is what RustMate export runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on RustMate export?

The latest refresh records RustMate export as offline, last seen 6 days 6 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for RustMate export?

Within the top 69% of all ranked servers: RustMate export at #15,264 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for RustMate export?

The record of RustMate export's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 6 days 6 hours ago.

Rules and settings

What settings and rules apply on RustMate export?

The name of RustMate export records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has RustMate export loaded?

A procedural map, generated by the game, is what RustMate export runs.

Filters

Where does RustMate export appear among the Rust Graphs lists and filters?

On Rust Graphs, RustMate export is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On RustMate export, what is meant by each tag?

Tags published by RustMate export, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RustMate export?

Enter client.connect 188.130.159.7:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded