StatusLive Servers online11,817 Players84,577 Populated3,660 Wiped · 3 h389 Interval5 min Date29 OCT 2026

DWG RG-S15268Server sheetchecked 6d ago

RustMate export

Offline 188.130.159.7:28300 checked 6d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustMate export
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:59 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
198 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
271 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
709 / 800
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
41 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
802 / 900
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
636 / 725
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustMate export, and is it up?

RustMate export is offline at this moment; 6 days 2 hours ago is when it was last seen. For the last 5 full days the record is 0 of 120 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

In which location is RustMate export hosted?

There is no region published by RustMate export. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 188.130.159.7:28300 is its address.

What Rust version is recorded for RustMate export?

On Windows, RustMate export runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RustMate export?

RustMate export is not responding at the latest refresh; the last record of it online is 6 days 2 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for RustMate export?

Over the last seven days, RustMate export records #15,268 for player hours: the top 68% of all ranked servers.

Wipe data

What happens on RustMate export on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on RustMate export?

The record of RustMate export's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 2 hours ago.

Rules and settings

What settings and rules apply on RustMate export?

No gather rate is stated in the name of RustMate export. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does RustMate export appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustMate export are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on RustMate export?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags RustMate export publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is RustMate export joined?

Connect with client.connect 188.130.159.7:28300: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded