StatusLive Servers online11,772 Players62,070 Populated3,548 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S15959Server sheetchecked 25d ago

Fivefold Isle local validation

Offline 188.135.37.95:28035 checked 25d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,959top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Fivefold Isle local validation
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:24 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
445 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
273 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
40 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
82 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
103 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Fivefold Isle local validation, and is it up?

Fivefold Isle local validation is offline at this moment; 25 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 2 October 2026.

In which location is Fivefold Isle local validation hosted?

A region is not published by Fivefold Isle local validation. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.135.37.95:28035.

What Rust version is recorded for Fivefold Isle local validation?

On Windows, Fivefold Isle local validation runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Fivefold Isle local validation?

The latest refresh records Fivefold Isle local validation as offline, last seen 25 days 23 hours ago.

Against other Rust servers, where is Fivefold Isle local validation placed?

Over the last seven days, Fivefold Isle local validation records #15,959 for player hours: the top 70% of all ranked servers.

Wipe data

What happens on Fivefold Isle local validation on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Fivefold Isle local validation, when do wipes occur?

The record of Fivefold Isle local validation's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 25 days 23 hours ago.

Map and rules

Which settings does Fivefold Isle local validation run, and what rules?

Gather rate for Fivefold Isle local validation: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain Fivefold Isle local validation?

The Rust Graphs lists that carry Fivefold Isle local validation are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Fivefold Isle local validation?

The game's server browser reads these tags from Fivefold Isle local validation: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Fivefold Isle local validation?

Connect with client.connect 188.135.37.95:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded