DWG RG-S16269Server sheetchecked 34d ago
Local
Offline 188.137.152.13:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Local, and is it up?
The current state of Local is offline, with the last sighting 34 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 25 September 2026.
In which location is Local hosted?
No region is published by Local. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 188.137.152.13:28015.
On which Rust version is Local running?
On Windows, Local runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Local?
No response from Local; the server was last seen 34 days 14 hours ago.
Against other Rust servers, where is Local placed?
Player hours over seven days place Local at #16,269, within the top 71% of ranked servers.
Wipe data
Which times and days are wipes plotted at on Local?
Too few wipes are on record for Local to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 34 days 14 hours ago.
Map and rules
Which rules and settings are recorded for Local?
The name of Local records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for Local?
Local runs a procedural map, which the game generates.
Lists and filters
Where does Local appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Local are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Local?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Local publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Local?
In Rust, press F1 and type client.connect 188.137.152.13:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.