DWG RG-S15248Server sheetchecked 10d ago
Test
Offline 188.138.209.216:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and what uptime has been recorded?
Last seen 10 days 7 hours ago; right now Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 October 2026 is when Rust Graphs first saw it.
What location is recorded for Test?
There is no region published by Test, and its region code is pol. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 188.138.209.216:28015.
On which Rust version is Test running?
Rust network protocol 2556 and build 104071 on Windows: that is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Test?
No response from Test; the server was last seen 10 days 7 hours ago.
What rank has been recorded for Test?
Over the last seven days, Test records #15,248 for player hours: the top 69% of all ranked servers.
Wipe data
What wipe schedule has been recorded for Test?
Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days 12 hours ago.
Map and rules
Which rules and settings are recorded for Test?
No gather rate is stated in the name of Test. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Test?
A procedural map, generated by the game, is what Test runs.
Tags
On Rust Graphs, which lists and filters contain Test?
These Rust Graphs lists include Test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
On Test, what is meant by each tag?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; v2556 (Protocol): Your game must match protocol 2556 to join; cs104071 (Build): The game build is 104071; ptrak (Networking): Standard network layer: RakNet; $rpol (Region code): Region code: pol. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Test?
In Rust, press F1 and type client.connect 188.138.209.216:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$rpol,v2556,gmrust,cs104071
Game
gmrust
mp1
v2556
cs104071
ptrak
$rpol
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.