StatusLive Servers online11,757 Players71,129 Populated3,435 Wiped · 3 h212 Interval5 min Date29 OCT 2026

DWG RG-S16089Server sheetchecked 34d ago

MantaScope Rust test

Offline 188.143.83.131:28115 checked 34d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,089top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MantaScope Rust test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is MantaScope Rust test online, and what uptime has been recorded?

The current state of MantaScope Rust test is offline, with the last sighting 34 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

In which location is MantaScope Rust test hosted?

No region is published by MantaScope Rust test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 188.143.83.131:28115.

What Rust version is recorded for MantaScope Rust test?

On Linux, MantaScope Rust test runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on MantaScope Rust test?

MantaScope Rust test is not responding at the latest refresh; the last record of it online is 34 days 23 hours ago.

In the rankings, which position does MantaScope Rust test hold?

Over the last seven days, MantaScope Rust test records #16,089 for player hours: the top 71% of all ranked servers.

Wipe data

On MantaScope Rust test, when do wipes occur?

Too few wipes are on record for MantaScope Rust test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 35 days ago.

Map and rules

Which settings does MantaScope Rust test run, and what rules?

No gather rate is stated in the name of MantaScope Rust test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

On which map is MantaScope Rust test played?

MantaScope Rust test runs a procedural map, which the game generates.

Filters

Where does MantaScope Rust test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry MantaScope Rust test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On MantaScope Rust test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags MantaScope Rust test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is MantaScope Rust test joined?

Connect with client.connect 188.143.83.131:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded